Hey guys, chiming in as a reverb G2 user that bought the game on Steam. Still learning to fly, so I’ve been sticking to the C152 for now, and it looks tiny for me. My true IPD is 69, and the reverb G2 is set to 68(max). The cockpit feels about .333 to .5 scale, and yes, I have been in C152s IRL.
I have tried:
-SteamVR scale slider: no effect,
-fpsVR IPD adjustment: no effect,
-SteamVR config file editing: file appears to be reloaded from some other source that I cannot find yet for different games, changes are reverted upon launch of any game.
-physical IPD knob change: no effect
-scouring the internet for solutions: mild insanity
Altogether I believe for my WMR headset SteamVR is completely bypassed (eventhough I bought and launch the game through Steam). I cannot summon the steam menus or anything, and nothing I do has any effect. Can anyone confirm this? I do not want to fix this issue with a registry edit, since I use my headset for other games and for other people as well, and I highly doubt that any regedit setting will work for all of those.
Interestingly, and possibly related, I feel that my head movements are also exaggerated. I cannot rotate my head IRL without also causing some translation in VR. The most logical explanation is that the center/axis of rotation is different between the model skeleton and my actual head, but I can also imagine it is somehow linked to scale perception. If the actual plane/world is for some reason 1/3rd scale in the sim then even a tiny deviation IRL feels like a massive one since my head is relatively 3x as big in the little cockpit. Perhaps a separate issue, thought I’d mention either way. I can fly my bobblehead self, it’s just annoying.