I’d like FS2020 implementing a different metering system for the EyeAdaptation algorithm.
As of now it is overexposing any view from the cockpit where there is some of cockpit in the frame (typically sitting in the A320 Captain seat and looking through the right windows in a sunny day). It looks to me the metering is implemented as an average of the frame luminosity, which is fine in 2D.
However in VR, it requires a spot-metering or a weighted average because more often than not the VR technology is making most users looking at the center and moving the head, instead of moving the eyes.
Please also make sure voting for this one:
[FEATURE REQUEST] Provide a Sharpen strength setting, and more post-processing effect controls