Shimmering/AA downgrade since SU5 (in-game, not menus/overlays)

I believe you are 100% right there are different types of shimmering. However there is the type which is expected due to the physical nature of computer graphics and there is the other type which only appeared since SU5 and which I personally find perfectly illustrated in its effects (my video at Santiago Chile) and in its root cause (my video with the cars).

For example:


These are most likely and specifically for a totally different reason than the shimmering I’ve posted videos about. Here is:


And this is another type of visible consequence of the effects of the sample theorem, in a form which is known as Moiré pattern

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