[BUG LOGGED] Mountains/coastlines constantly morphing since the USA/UK/Nordics World Updates

Same. I started noticing a strange “pyramid” in one of Montreal’s suburbs since the update. IRL there’s a rather smooth 500ft hill there, but now the sim shows a very sharp peak with a wide base from a distance. When you get closer it morphs into the proper shape, but it’s hella distracting.

1 Like

yes I’m getting those sharp points as well, but even without that, my “normal” mountains are forever changing shape and popping in and out.

1 Like

I have seem similar things … but it seems like there are at least 2 different issues

  • (A) a “correct” mountain getting progressively refined in a way that feels visually disturbing
  • (B) a flat region getting rendered as a “mountain” from a distance … and when you get closer they disappear.

Here is one example (pre where I was flying back home to Hilo (Hawaii) … and almost on the beach, right ahead of me I can see three gigantic triangles (hills?) … but that area is (and later turns) flat.

Update: I found that the following discussion is more related to the bug I have seen on Hawaii:

Yes, my original post is about your example “a”. Normal mountains continually changing shape.

I am wondering if maybe there is a connection between both issues.

(B) suggests to me that the LOD algorithm can make “extreme mistakes” (turn flat to high mountain) … now if that happens on a hill … it would be as “strange” to watch … but it might even be more frequent and therefore easier to recognize as the interpolation artifacts during the triangle creation step should be more challenging in hilly elevation datasets.

Sadly there is always the unavoidable tradeoff between doing something really fast (high FPS) and doing it “correct” (prevent or minimize visual disturbance).

1 Like

Is this the same issue you’re experiencing? This is in Glacier Park.


Yes, that’s it. It wasn’t doing this when they first launched the game. It’s so distracting isn’t it.


I really hope this gets fixed - i want finish my film project but the popping is making it really difficult to capture footage.

Yes - noticed that too - and also some places (like near EGPH Edinburgh) we get random flat areas of countryside becoming tall spikes. These dissapear to proper terrain when nearby but ‘grow’ again once more than a mile or so away.
Both it seems are some kind of terrain height data bug that has crept in. somethin presumably to do with LOD values as in roughly right at at distance & refined when closer. hope they can fix that pronto.

I have the same problem the OP is experiencing it happens everywhere in mountainous area’s since this patch.

Voted. I can confirm the same issue occurring while flying near or over mountains in New Zealand. Observed during a flight from NZNS to NZQN.

I have noticed this issue as well. I did not encounter this, at least not as noticeably, before the latest update.

Same here, since last update. Spires appear in the distance (not mountains or hills) and as you get closer they disappear. I uploaded a video on Youtube to highlight the issue and reported it to Microsoft. Heres the link; Example of spike pop-ups

It’s seems to be more and more common that with every update we get new issues arise.

1 Like

I’m getting that too, but what I am referring to is “normal” mountains such as those near Innsbruck (LOWI) actually changing shape as you fly around or over them. As in ChaoticSplendid’s video above.

1 Like

Can I ask have you sent this video to the zendesk? With this thread getting so little votes to date I’m not sure it will be seen by Asobo otherwise…

Yes, I sent this to Zendesk the same day. It was marked as “Solved” a couple of days ago.

1 Like

Ah yes just checked mine and says the same now…

River Mersey Wirral Side EGGP Liverpool

Nope! This is not what I am referring to. I am not referring to terrain spikes, which have been widely reported, I’m referring to normal mountains that should be there, continually changing as you fly over/around them. As in the video ChaoticSplendid posted.


I think some people are misunderstanding this topic. As the post above says, this is not the terrain spikes! The mountains are “morphing” and changing shapes to different mesh positions right near the aircraft. I have voted on this topic as this “morphing” drives me nuts and I really want to see it fixed. So lets make sure this doesn’t go off topic. thx