Are you on Steam or Microsoft Store version?
Store Do you have any add-ons in your Community folder? If yes, please remove and retest before posting.
Did try with empty community Are you using Developer Mode or made changes in it?
Did disable dev mode Brief description of the issue:
Tree draw distance horrible again Provide Screenshot(s)/video(s) of the issue encountered:
Detail steps to reproduce the issue encountered:
PC specs for those who want to assist (if not entered in your profile)
Build Version # when you first started experiencing this issue:
1.19.80 Are you on the Steam or Microsoft Store version?
Still store Did you submit this to Zendesk? If so, what is your ticket #?
Trees draw distance seems to be reverted back to what it was pre-SU5, which means it’s horrible. At Terrain LOD 200 it’s now 5nm in WU6. After it was fixed in SU5 it was 10nm
If that’s the case then maybe it will get fixed when the night-lighting bug gets fixed, because that’s also related to render scaling. In the meantime, up-voted for you guys.
bLindyee are you using a 100% render scale? Your devmode render indicator seems to indicate no?
I just tested and it doesn’t matter if render scale is in 30% or 200%, no effect to draw distance. Only setting I have found which has effect is Terrain Level of Detail.
Please vote guys! Asobo needs to address this issue. Currently, I run the sim at Terrain LoD slider 200, but still, the trees and buildings wont load anywhere near as far as it does on P3D & X-Plane. Screenshots taken around Hamburg, I have the feeling the Drawing distance gets smaller and smaller with every “update”
One of the the best features of the sim is gone. The trees, autogen and textures only render out to 5nm.
Now there is a 5nm circle around the aircraft, beyond which everything looks terrible.
Confirmed that it has been reduced in WU6; although I don’t see it tight to latitude as before. It looks like it has been reduced everywhere but not as bad as SU5.
Voted.