Bumps are back at Airports Post 1.15.8.0

I’ve honestly gotten used to it at this point that I just end the flight right after touchdown.

It was a little funny the first time seeing a giant 787 dozens of tons heavy, literally flip on its nose like that semi from The Dark Knight, but after the 20th time, it just became too frustrating to deal with. Also this isn’t an issue with any specific airport, this is an issue with how quickly the game turns low distant textures and meshes to the high detailed close ones. A lot of the time, it just fails to update them even when you get close, so there will be a ‘seam’ at the transition point where you’ll just hit a 90 degree 2 foot high wall, and nose flip.