I am a new comer to MSFS running on XBox Series X. My interest in MSFS is to supplement my learning to fly in a series of Cessna 152 aircraft (RPL/PPL). I have however been struck by differences in C152 performance in the simulator.
For example, the RPM settings (in MSFS) seem to be very different than what I would expect from the aircraft. In an real-life C152, I can easily start taxiing at 1,000 RPM, whereas in the simulator I need to set 1,400-1,500 RPM. Conversely, lower RPM settings appear to be required in the air in the simulator compared to what I would expect in real-life. More critically however, the approach speed mandated in the simulator seems much lower (and closer to stall speed) than what I would expect in real-life.
Is there any way to improve the fidelity of the simulation of aircraft? I am aware of an alternate C152 package available from JPL, but this is not something that is presently available to me on XBox.