Can anyone confirm if SU16 changed default ground textures or colors?

I am concerned about that posibility. I designed over a hundred of small airfields in 2020, which contain textured polygons and colors based on the original terrain, and if this shoulf be the case, is very likely that these scneries will be affected.

1 Like

Can’t say much about the colors of textures as they looked the same to me, but my eyes may deceive me. See my pics in this post and this should be enough to scare you.
Not many users on the beta? - Sim Update 16 Beta | MSFS 2020 / SU16 Beta Discussion - Microsoft Flight Simulator Forums

1 Like

Sadly yes the new bing data will affect your airports. I’ve done about 50+ airports myself and have been going through and fixing each one to align with the new data. The good news is a lot areas look much better.

2 Likes

There’s nothing in the release notes about them using new Bing data.

it was on the last dev stream, now 2020 will use the same data as 2024 minus the 3d trees and terrain displacement

3 Likes

I would think they would put that in the release notes. What exactly is terrain displacement? Jus curious. I’ll search

It has been discussed for months and as far as I remember when the World Hub initiative pops up. It was the first project where we discoverd that objects were misaligned with MSFS2020 satellite imagery. And it raises the differences between MSFS2020 and MSFS2024. It’s all depend on the location but mostly for my airport (some in California and very in France) there’s a 1 meter offset.

Alignement the two imageries from MSFS202 and MSFS2024 is a good move. But we’ll have to update our sceneries as well ;(

1 Like

Good for developers maybe, but not if it breaks things in 2020 as it has at KSLC.

2 Likes

a 3d effect, it adds a small amount of land relief to the ground so that its not completely flat
looks good
sepcially when the sun hits it

2 Likes

After Sim Update 16, 2020 uses the same digital twin world as 2024. This then allows 2020’s world to expand and improve as it’s digital twin is unified with 2024 - AFAIK even served from the same servers and databases.

So some 3rd party airports may need to be updated - as Vincent mentioned there is about a meter offset in his scenery. But once done, it should be aligned for as long as anyone even thinks about using 2020 (ie for years, decades?).

This unification of the digital twin data between 2020 & 2024 also allows the World Hub initiative to move forward as World Hub data will be served and usuable to both generations of the sim application layer (ie both 2020 and 2024).

@Agusagaz, there will be differences in terrain coloring too. Here’s a sample of an area outside YPMQ that I’ve been tracking. The roads in SU16/FS2024 world are more accurate, but the texture colours appear to be an almost direct copy of the Bing maps colourisation, which is more saturated and less realistic in some areas than the original FS2020 textures are. The degree of difference probably varies from country to country and area to area.

FS2020 original world:

FS2020 SU16 / FS2024 world:

4 Likes

A definite regression in my opinion. Say goodbye to 2020 as we knew it. Really sad!!! While the top pic is missing some roadway, the bottom pic looks fake as heck.

8 Likes

There is a lot more detail in the bottom pic and the trees aren’t taking over.
The issue isn’t realism, it is that the fine detail looks a little blurry.

Unfortunately NEW aerials doesn’t automatically mean BETTER aerials..

This is Mount Cook, New Zealand

in 2020

and in 2024

I really hope we dont get downgraded to the 2024 low res aerials in 2020.

6 Likes

This is depressing.

6 Likes

Here’s what I’m seeing in the SU16 Beta around Mount Cook, showing quite a bit more texture and detail than the above FS2024 screen shot. It may be based on the same source, but the way FS2020 downloads and caches scenery is likely still different from how FS2024 would be streaming it.

Here’s another angle, although in this one you CAN also see some new odd water-surface “bulges” in the lower right that I’ve noticed appear randomly in this beta. But the textures themselves are comparable to what I would see in SU15.

3 Likes

totally agree, 2020 had a realstic color gradient (most of the time anyway… there were exceptions) but 2024 seems to be over saturated in general, the colors are all over the place

6 Likes

That’s what will happen everytime Asobo is updating the aerial ground texture. Also happened in every world update previously. Some place will get better, and another will get worse. And I think there’s no quality control here.

On the whole it will be much improved. You can always colour correct with third party tools.

Can anyone confirm that the ground night lighting is also noticeably improved?