Little update on this one actually, I think there is a workaround, I just got a reply from support on the related issue that I mention in this ticket and they (incorrectly) suggested I switch to full screen. This prompted me to run up the sim and try a few things.
Paulmaidmentuk Today at 14:22
This makes no difference, the game crashes and becomes unresponsive.
This is a genuine issue that needs to be forwarded to one of your development teams.
Maybe you could try to reproduce the issue using the steps I gave you? You will see that this occurs in full screen and non full screen (and even if this were to be a workaround…it would still be a bug as the game should not hard crash like this ever)
OK, so more accurately, this “crash” is more a case of bad UI.
In Windowed mode, you can actually see a “save” dialog, which you can interact with and cancel, but remember, the user is wearing a VR headset, their perception is that the UI has crashed.
I think you need to notify the user to remove their headset and respond to the save dialog.
In fullscreen, this issue is non recoverable as you cannot access the file dialog, so this effectively crashes MSFS.
So the workaround is
1: Don’t use fullscreen on the desktop when using VR, use windowed mode (I have no idea on whether or not this has a performance consequence, I’d assume not but others might know more?)
2: Remove your headset when you hit save or load, have a look for the load/save dialog, respond to it and then the sim should resume.
But from a product perspective, this is a user experience issue and IMO a definite bug and I am still making the argument that they should fix it (especially as it appears you are SOL if you launch in fullscreen)