Can't saving energy when using pause into sdk

I’d really like the pause in SDK mode where you build scenes to work properly. My video card is running at full capacity and consuming watts for nothing, whereas the pause is supposed to slow down power consumption. What’s more, there’s a VRR (Variable Refresh Rate) mode that displays the minimum number of FPS. It doesn’t work when I’m not making any movements. Energy savings are important these days

Cap your framerate in the control panel. That will reduce load and power consumption

Hello and welcome back to the forums! The SDK team has asked that any feature requests for the SDK be posted in the Dev Support forums here: https://devsupport.flightsimulator.com/

Thank you!