Career mode: how does passive income work?

[Post edited] Ive just logged in today and got passive income and a insurance bill this time all the planes were used

Strange, but I’ve seen some people having issues even when they log out before UTC midnight. Maybe you find some more information on possible other issues or workarounds here:

1 Like

Is there a limit to the amount of Crew you can have active? As far as I understand the way it should work is that every aircraft comes with a crew member assigned to it which can be toggled to either fly for you (with payouts once a day at 00:00 UTC as long as you’re offline) or not. What’s currently happening in my case is that only two of the six planes I’ve bought are currently being used.

All of the six planes have been set to be used by crew, making this really strange, especially since, across the four companies I have (three of which have planes), only one seems to be generating income, and not even all of the planes in that company are being used.

Edit: Just noticed in the management dashboard that one other company seems to have generated over 100k in passive income in the same time period, though it was missing from the notification, and I wasn’t paid any of the income it’s generated.

It might be time to fire my accountant.

allright. I am new to this but I just bought a couple of planes (five) for the sightseeing company and placed them all over the world.

now what options do I have to get some passive income (besides flying normal missions)?

  • log into a cargo mission, do the checking, start the engine, fill up the fuel to the max, put the sim rate to minimum and go to bed

or

  • put the plane into the air, activate the auto-pilot with heading, fill up the fuel and to to bed as well and hope, the plane will not crash within the next 8 hours…

can anyone here confirm, which method works?

You have to be flying as a freelancer. Sitting on the ground won’t do it. Also set all of your planes to crew on.

okay will do some testing. I had the plane stand on the ground for ~11 hours, flew the mission in 30 minutes. I will log off now and check at 00:00, how high that passive income is.

one thing was weird: all planes were in perfect condition, but now after the ~11,5 hours of sitting in a plane on the runway, all of them needed a lot of maintainance. as if they have been flying…

Because the planes other than the one you had on the ground were “flying”. Even the one on the ground accumulates wear. Your payout will be much higher if you are flying. Hence why I said you need to be in the air.

allright, so the difference is: do i have time to fly? :wink: if not, i just stand on the airport and wait for the other planes to earn money.



I didn’t fly at all, I just sat in the airplane and was afk the whole day. But I think indeed what others say, if you fly I think you get more, cause you can see, other day I have more hours and even 1 more aircraft, but I got less credits than the day before. I also was AFK, but I did fly like for an hour doing some missions.
So yeah, in the end, I get 7.8 mil, but afterwards the maintenance for all the planes was like 3.2 mil. so 7-3= 4 , so like 4 mil real profit…

If you want to “farm” afk, you can try to hop in a long mission, put it in cruise and lower the sim rate if necessary. You can let it for ages without touching it and it still counts as flying. From my experience you can even abort a mission and it still counts as normal flying. Its better paying then afking on the ground.

1 Like

Thanks, that I was also thinking about. Only thing that worries me, is the error. When I come back from AFK, then I always do "restart"and then I do “abort” mission, that’s what I saw on this youtube video, and that’s how I do it.

But hey, I will give it a shot, I will go airborne and decrease my sim rate until my plane stands still in the air and then after a few hours restart abort it, lets see if that will “farm” more credits.

I understand why they say restart and abort, might as well do that. I needed to abort a 4 hour flight yesterday on landing because of stutters, so I just aborted it. It counted that extra 4 hour in the passive, and paid for it normally, so its probably not necessary, but its always better to be on the safe side.

1 Like

Whats the goal here? Why the rush to have so much income without actually “flying” in the sim, but just letting it happen via farming? Help me to understand … collect all the things and “finish” the game?

I don’t think it matters if you are on the ground or in the air. I have to check midnight and see what it will give me this time.

We want to fly, but if we fly, we want to be sure our crew members make passive income. No rush here, we just want to be sure we get the passive income while you flying.
Did you see the cost of the Beluga and that Boeing, dude I’m gonna save credits 800 mil credits., so I can buy the Beluga and Boeing when it comes out, when the update it out,

And I just post my stuff, to help other people, so you can see what companies give certain kind of passive income etc. the planes etc. Just so you can build up a buffer of credits, when things go wrong etc, so you don’t have to worry about credits.

1 Like

okay i tried two things:

on the 6th I stood on the runway for almost 20 hours. than flew that one mission. i received ~507tsd Cr.

on the 7th I was in the air almost all day long. flying missions in slow motion, doing some landing… passive income: 1.298tsd Cr.

now i will try a long mission and setting the sim rate to minimum. but there is one thing i noticed: i think the autopilot is messing up and is increaasing height constantly. we will see about that.

i have 101 planes and i just received ca. 7,8 million cr, flight duration about 4 hours. why is the duration so short?

It is calculating how many hours you flew that day, but if the crewed aircraft would reach a state that it can no longer be operated (the limit for my experience is when a vital component reaches 1% health), then it stops at that time.
Other bugs might also play a role, I had problems with changing aircraft and using crewed aircraft, however others reported that it worked for them fine, which tells me that these are fairly random bugs, none the less they might happen.

try to fly a mission by yourself, put sim-rate to lowest (so the mission takes 10 hours…), restart and abort in the end and check, if you have 10 hours of flight duration then,