I completely agree with you and don’t mind at all the assistance options granted to pilots that may not have the knowledge and/or hardware to perform the more complex tasks. You still have to fly the plane from point A to B (wait, no you don’t - you can use the silly, buggy, skip feature, but I digress).
The design of career mode was totally botched, in my opinion. The training aspect, I don’t mind. You can’t expect the average newcomer to go through a grueling PPL ground school and checkride. That would scare most everyone away. The watered down versions of certifications you currently have to go through are totally fine in my book.
With that being said, you had an EXCELLENT learning center in FSX (provided by John and Martha King!!!) that could have been expanded upon and included in MSFS to allow those that want a deeper understanding of concepts to do so. But no, all we get is an instructor that poorly and sometimes erroneously explains very broad concepts in the few training missions before your career actually starts.
And then the worst aspect of career, the AI generated voices for the missions. These completely uncreative AI generated missions are embarrassing. After 2 hours of attempting to enjoy the career mode upon MSFS24’s release, I haven’t touched it since, primarily due to the AI. I never even encountered any bugs that many users still complain about. It was just the horrible AI-ness that completely put me off. If this was an attempt to demonstrate Microsoft’s AI technology, it completely failed.
What we should have been given were something like the FSX style of missions. Thoughtful mechanics, voice acting, rewards, creativeness… god, how I miss those missions. Sometimes I fire up FSX just to re-play some of my favorites. They were also categorized into various levels of difficulty, from the Training Missions, to Beginner, Intermediate, Hard, and Expert. All came with a time estimate too! So you never had to wonder if you had enough time to sit down and play through it - no need for a skip feature.
I only am scratching the surface when I say there were so many possibilities when it came to designing career mode, and the ball was completely dropped. The lack of thought and passion that was put into it is so incredibly disappointing. They took the “easy” path, included a Career mode for the sake of including a career mode, and it’s come back to bite them.