Carenado Mooney M20R Ovation

After noticing that glass cockpits are a bit too blurry for VR flying, I thought I’d take another look at the Mooney. Interested in others experiences with this aircraft and VR. For now, even though it’s on sale, I think I’ll wait until the 3d mouse is better supported.

It really looks like a nice one.

good lord, I’ve been totally confused about that HP gauge, but as a percentage of rated power, then that makes sense!!!

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The only thing I’m noticing is that there is a substantial FPS drop when nav/taxi/landing lights are turned on. Anyone else? I go from an avg. 27 FPS to an avg. of 20-22. Which is not really playable when I use headtracking.

What glass cockpits are to blurry? Are you playing on hd resolution? The game really shines on at least 2k of not 4K. The moony is a great plane and I highly recommend it, but I have no problem flying vfr useing the glass.

Hi CR6914- sorry, I’m talking about ‘VR’ flying, not ‘VFR’ flying. In VR currently, most people are running their displays in less than native resolution for performance reasons, and this can result in a blurry PFD display in glass cockpits (unless zooming in, in which case the displays become quite readable again).

Steam gauge displays (or atleast, having less complex digital displays) tend to also favour performance and in VR a couple of frames can make a lot of difference, so that was another reason I was/am curious about the Mooney.

my bad. i miss read. i was wondering why a glass cockpit would make a difference for vfr lol. For VR, what resolution is your headset? I haven’t taken the vr plunge yet, but i love playing in 2k and i don’t want to lower resolution for vr. I’m running a 2060 super and to get qhd on a dual screen vr head set i think i would need a little more power.

issues about VR should better discussed within:

It’s 2880 x 1440 (Windows Mixed Reality / Lenovo Explorer), which is actually pretty decent for a cheaper headset, but I’m not running MSFS at that resolution (closer to 1080p).

VR is amazing for the immersion, but you do give up the crispness and details of a monitor display when dropping the settings down.

PS- happy to keep this on topic about the Mooney, but I’m specifically interested in the experience of this plane as it relates to VR. Lack of proper 3d mouse support for eg, is specific to this plane.

Hi. Try the C172 Classic Steam gauges with your VR, and see how it performs. Please let me know VR performance, and model of your VR & your specs if you may. Thanks.

Fyi, the Ovation eats more frames than the C172 steam gauges due to higher resolution textures.

And due to unoptimized taxi, landing, and recognition lights as well; those combined eat 5 frames on the ground in remote areas, 8-10 in crowded areas.

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172 with steam isn’t in the base pack. I’m guessing he doesn’t have it

I see this issue with FPS drop when the taxi-landing lights are on as well. Pretty sure I’ve read about it here in the forums somewhere.

I’ve gotten to where I just always turn those lights off immediately, which is really unfortunate, because they really are beautiful and light up the runway nicely when landing / taking off (which is when you MOST need those extra FPS!).

In my case, I see a drop of around 9 FPS when the lights are on.

Looking at the same spot while stopped i was 41 fps with taxi off and 40 with them on. that is 2k (QHD ) resolution on high settings.

I just found out that Ovation and default A320 is eating same frame rates. Exactly same settings at LOWI, 1200 UTC, Scattered clouds. The screenshot is at average quality using Greenshot. Ovation at 46 fps, and A320 at 45 fps. I always thought that glass cockpits are hungry on resources, but equally Ovation is power hungry too. Happy flying everyone!

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If it helps…

Is there a light/dome that lights up the roof panel? When flying at night you can not see the Landing light switch’s etc.

I bought this on sale the other night and used it with an alpha honeycomb yoke. I have about 1000 hrs in a J model IRL. Flight model needs a little tweaking - but should be tweak-able. The control forces are described as “fighter jet” or Porsche like for the Mooney’s because they have push pull rods instead of cables. So there is very little slop compared to a beech or a Cessna product. However the roll forces for a Mooney still feel quite heavy. It just takes very little deflection angle on the yoke to get the plane to do what you want. I think the Carenendo folks took the fighter jet analogy a little to literally and make the plane Uber-responsive and light in control forces. I couldn’t find a combination of dead zone and sensitivity that felt right. Also p-factor and rudder trim modeling are off by a lot. I recall the J I used to fly in x-plane to be closer to how a Mooney flies. Looks pretty though.

there is a little knob on the yoke which controls the cabin lights… took me a while as well to find it.

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I must be dumb, but is there a cowl flap switch/button somewhere?