Changing keybind reverts it to default keybind

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Are you using Developer Mode or made changes in it?

I sometimes use developer mode - just because it’s fewer clicks to get to “invincibility mode” and you can turn it off while not in menu. I think it’s irrelevant to the issue

Brief description of the issue:

Whenever I change keybind it stops working (reverts to default)

Provide Screenshot(s)/video(s) of the issue encountered:

Detailed steps to reproduce the issue encountered:

I have custom views mapped to 1,2,3,… instead of alt+1,alt+2,… If I change the keybind 1 to any other key it will revert to alt+1 and nothing that I change past this point will change that. It still shows as changed in the menu but it won’t work in the game. Same applies for the joystick and I assume all other input devices
PC specs and/or peripheral set up if relevant:

Intel(R) Core™ i9-10850K CPU @ 3.60GHz 3.60 GHz
z590 extreme motherboard
32,0 GB RAM
Nvidia geforce gtx1070

Build Version # when you first started experiencing this issue:

after SU8


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

If you unplug all but keyboard and mouse, does it still happen?

I tried. Didn’t work. Or it did… IDK When only mouse & keyboard was plugged in I tried more troubleshooting. I found a solution but now I will never know if the unplugging was part of it. Best keep it included if someone else has similar issue.
Ok, on to my solution: In main menu (it doesn’t work like that if you are in a plane) I had to clear the default and alternate keybind. Then put the desired input. THEN go and change it to start functioning [on release] ad validate again. That’s it. Simple and elegant LOL.
In my case if I had keybind set on [on press] it would spam the key a few times if I wouldn’t press it super fast. It works as it did before the update now.

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