Chesapeake Bay Bridge custom POI has cars driving off the bridge road surface

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Are you using Developer Mode or made changes in it?

No

Brief description of the issue:

At some point along the way, somebody manually fixed the cars driving on the water underneath the Chesapeake Bay Bridge. Unfortunately,

  1. Those cars are now driving either off the railing in some spots, or
  2. Spawning or disappearing on the bridge. (There is a whole area on the eastern edge of the bridge where there are no cars at all.)
  3. Driving on top of each other because the two parallel lanes on each side of the bridge are on top of each other.
  4. Driving on the wrong side of the road into the water (western side).

Provide Screenshot(s)/video(s) of the issue encountered:

I am including screenshots following the bridge from west to east:

Detailed steps to reproduce the issue encountered:

The Chesapeake Bay Bridge is located at 38.991669, -76.372223. Either spawn there or at W29 airport, which is at the east end of the bridge. Use the drone camera to follow the bridge and observe the traffic.

PC specs and/or peripheral set up if relevant:

N/A

Build Version # when you first started experiencing this issue:

1.23.12.0 (Sim Update 8)


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

I think this is very common and don’t think a fix is likely anytime soon.

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This “misalignment” is common, even shown on the map screen. Zoom in to some airports, at least I don’t think it applies to all, and you can clearly see the airport parking spaces are not aligned with the graphical map underneath. I suspect that this also applies to things like road overlays that traffic follow.

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