Please only post bugs that are new in this build, and tag your post with #pc and/or #xbox
.
Are you on Xbox, Steam or Microsoft Store version?
Steam
Are you using Developer Mode or made changes in it?
no
Brief description of the issue:
1.23.11.0, General Options → Sound → Communication Device Output Selection
- Changing the ‘Communication Output Device Selection’ from Default to a Specific Audio Device and apply and saving this, is working fine and voice communication is routed to this Device as long as the simulator is not restarted.
- After restarting the simulator the specific chosen Communication Device is still visual in the General Options Sound Menu but all voice communication, for example: ATIS, GROUND, … is coming again via the Main Device Output Selection.
- Choosing the specific Audio Device again and apply and saving this, makes this working again as long as the simulator is not restarted.
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
See above step 1, 2 and 3.
PC specs and/or peripheral set up if relevant:
HW SW OS: Win 11 pro 22000.527, on Asus Rog Maximus XIII Extreme MB, Asus TUF RTX 3080Ti , 32Gb Memory , 2x Samsung SSDs 980 PRO 1TB .
Extra Audio software: Using already many years (W10/W11) ‘Voice meter Pro (Banana) software’ to mix sound and route the sound to hardware devices.