Also off. Never seen any advantage in it
I think you should be fluid with your Sim settings because what I have noticed since the release of 2020 my settings have been High, Ultra, High, Ultra, I am probably on my 3rd or 4th cycle now, same with the cache. The last time I tried the cache it did make a difference at my local airport, that small stutter on final disappeared.
But since the introduction of the " Frame Generation " everything has gone out the window. My settings are ULTRA on a widescreen @ 1440 and I have only a 3060 Ti.
The latest change was made by Asobo, after an update, my screen resolution was changed to 5160 x 2160 with 7 settings on ULTRA. DLSS Super Res / DX11 / TLD 100 / OLD 150
The picture quality is superb and I have 45fps in the air and around 30-35 fps at the airports.
I am currently flying around Europe and landing at every capital city airport, and I have noticed the optimisation at all airports varies. There are many with no stutters at all, some with high levels of stuttering.
I am using FBW Stable / all players / Live Traffic / Broken cloud / Cache On - 25 GIB
Overall, a great experience
Window 11 Pro 64
Thrustmaster Airbus SideStick & 2 Lever Quadrant
Ryzen 5800X3D SCFM 2000 FUMA2 cooler ( Ectotherm compound )
GIGABYTE RTX 3060 Ti 8 GB GAMING OC Pro
Corsair Vengeance LPX 32GB (DDR4-3200)
Gigabyte 1TB M.2 PCIe NVMe
Gigabyte B550 AORUS ELITE
MSI Optix 3440 x 1440 + 27" iiyama for LittleNavMap
That’s the operative phrase.
Interesting. How are your stutters in-flight? I still notice micro-stutters and even some larger one, especially when turning. Are you talking about the SU13 Beta or SU12?
I was referring to the upcoming SU on Thursday 9/28. Oops, did I get the number wrong?
I’ve had no stutters at all until that small update a few days ago–intermittent half-second stutters since then. I don’t notice any patterns to the stutters.
I am using SU12, in flight I don’t have any at all it’s always on approach, and as soon as the airport area is in view.
I’ve been flying SU13 for the past 3 weeks and it is solid.
Never ever enable Rolling Cache.
It just leads to stuttering, once the cache if full (?)
And rememeber to empty the disabled cache every time you start the sim.
Since I do this the experience (when I am able to fly and get no CTD) is nearly stutterfree.
When active, the rolling cache is/should be always full, as the word says, it’s a “rolling” thing, new data comes in, old data goes out, keeping its desired size set. To me, the statement that it causes stutters is most probably a misjudgement. I have it enabled since the beginning of MSFS2020 and my stutters, when happening, are not due to the rolling cache being enabled
Cache Question: I’ve been away from home recently and I have not started MSFS for about a week. With the recent update just out, I know I will have to update the sim next time I start it. How am I supposed to empty the MSFS cache at this point? I won’t be able to get to the World Map before the mandatory update begins so how can the settings be changed before the sim updates? I’m wonderimg if it’s possible to bypass the update temporarily and start MSFS just to empty the cache? Any explanation about this would be appreciated. Thanks.
Delete it after the updates and before the first flight.
No need to delete the RC before any update.
After starting this thread and reading all the replies (thank you all very much) my take on the whole issue is that the rolling cache may or may not cause stutters or other problems, but having it disabled seems to have no effect good or bad, so I reckon I’ll leave mine off for now.
Thanks again.
Nothing to thank for ![]()
Excellent. Thank you very much.
I must respectfully disagree! I built a 13700/4080 system and it ran smooth for a while in VR, then it suddenly exhibited significant stutters especially around photogrammetry. Tried everything and could not fix it. Some kind person here suggested to turn off and delete the rolling cache. As soon as I did that, the stutters vanished. This issue seems to only happen when the cache is full, likely due to ineffective data management when that stage is reached.
Once I’m able to update to SU13, I’ll try without it and will report back. I’ve always used the Rolling Cache since MSFS2020’s first appearance, since at the time I had a slow internet connection, which is not the case now.
Thanks for your comments.
Exactly that’s the case.
As soon as the RC is full, stutter-fest is starting.
The idea behind the RC is good,
but the delivered solution is poor.
Therefore:
Keep it off.
And:
Even it is off, delete the content after every MSFS start to get a reound and fluid experience.
Hi Archer374
I have noticed that if I have the weather on clear skies, no stuttering, but broken-cloud setting near airports can half the FPS, this is the first time I have noticed such a heavy effect caused by weather settings.
Weather doesn’t affect my FPS that much. Found a new set of settings to keep the stutters to a minimum though. Complex airports are still a problem though. But I don’t think that’s going to change and also depends on how well the airport is optimized. There are big differences.
So currently I’m pretty content
I never did some thoughts over the RC before that Topic. From the beginning of FS2020 I switched it to on with a size of 100GB. Now I did some trys and noticed when switching off the restart of a flight situation will take much longer. Then I installed a free version of a virtual RAM disk. Installed it with a size of 31GB and made a image of this drive which has a empty Rolling Cache. Normally this pc is only for flying in Fs2020. So when starting windows the virtual RAM Disk every time loads the empty Rolling Cache from the image Data. Mostly I don’t need the data from the day before, because I fly in a other region of the earth. Now when restart a flight it is very quick. So this situation is much better. Otherwise, I have no problem which comes from the cache as far as I can tell.
Additional the cache which you can set at the grafic options I set to ultra.
This configuration seems to be the best to me.
Perhaps this may help.
BTW the way I understand the RC is to save the data loaded over the internet from the MS Server for the Szenerie. So it will not include date which you have installed from the add-ons on your hard-drive.
Regards
Ralf