ISSUE DESCRIPTION
Description of the issue: In the forest between Zerzabelshof (Nuremberg) and the Nuremberg zoo, there are conflicting ground tiles at two different heights. If you fly over it, some terrain tiles in mid-air will appear or disappear (depending on where you are).
The area to the west is photogrammetry, the area east is not, so likely this is an effect caused by the edge of the photogrammetry at this spot. Likely the photogrammetry ground shows the top of the forest while the other tiles represent the real forest floor.
The effect is limited to one specific patch of forest there (but I haven’t tested everywhere).
ICAO, coordinates, or specific location: Nuremberg Zerzabelshof, N49.446|E11.131 (see screenshot)
[PC Only] Did you remove all your community mods/add-ons? Yes
FREQUENCY OF ISSUE
How often does this occur for you? Always.
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
- Set trees to minimum and season to February (makes the effect easiest to spot).
- Position your aircraft according to the given cordinates (and the screenshot)
- Start a flight. (I recommend to Powrachute Sky rascal for best view.)
- Watch the terrain tiles changing height as you fly. There are some below the forest and some essentially above the forest.
YOUR SETTINGS
[PC Only] Are you using Developer Mode or have you made any changes to it? No
[PC Only] What GPU (Graphics Card) do you use? NVIDIA 3070 mobile.
MEDIA
Here’s a short video showing the effect at work. (100% reproducibe for me):
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Do you have the same issue if you follow the OP’s steps to reproduce it?
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