Hi folks,
I know this issue is supposed to have been fixed in a previous build but I have the latest version and I have a constant jet engine sound in the background, no matter what aircraft I use, which is really irritating. I know it’s something to do with ‘sound attenuation’ or something like that but whatever was supposed to have fixed it in a previous build (SU8 I think) has not worked in mine. Does anyone know where I can manually change a config file to make the necessary fix?
Thank you folks
I have now with 40th update
1 Like
N316TS
November 19, 2022, 4:02pm
3
Hello,
It’s a known bug:
Thank you using the Bug section, using templates provided will greatly help the team reproducing the issue and ease the process of fixing it.
Are you using Developer Mode or made changes in it?
no dev mode, PC
Have you disabled/removed all your mods and addons?
Yes - Community Folder empty - some mods from marketplace
Brief description of the issue:
When flying close to any A310-300, the sounds from the plane you fly (any) will be replaced by the ones of the A310-300. It makes …
@CleverBuckle78 , there are also bugs with some of the Carenado aircraft, as well:
Please tag your post with #pc and/or #xbox. PC
Are you on Xbox, Steam or Microsoft Store version? Steam
Are you using Developer Mode or made changes in it? No
Brief description of the issue:
Was flying the new Beechcraft Staggerwing. As soon as someone else joined in another Staggerwing, and they got within 5-ish miles, I lost my own engine sound, and their engine sound replace mine. We were both on Discord, so streamed to each other, and it was confirmed their throttle input changed the sou…
CARENADO SOUNDS BUG
Are you using Developer Mode or made changes in it?
Reproducible regardless of Developer Mode Setting
Brief description of the issue:
Carenado’s Gee Bee, Waco YMF-5, Seneca, and Staggerwing render sounds incorrectly in multiplayer. When Player 1 is in cockpit view of any aircraft and Player 2 is nearby in one of these planes, the engine sounds render as if Player 2 is zero distance from Player 1. From the external view, the sounds are fine and drop off with distance as…
Hopefully the development team will get these issues fixed, soon!