Control mapping question

I’m using a bunch of “shift” buttons on the controller.

A problem I’m having is that I have view lookaround on the left stick, and I want to make translate camera A button + left stick. The issue is that when I hold A and move the left stick, it is also doing its primary function of looking as well as translating.

Is there a way I can get the stick to not do it’s primary assigned behavior when I’m holding a shifted button?