I have used a CH Flight Sim Yoke on every FS product as it has come out, on Xplane11, and was also surprised that settings for it were not included or recognized on FS2020 but I assigned buttons and switches in the controls section when I started the program. Much to my surprise, the controller recognizes the XY axis control but no throttle/mixture/prop/flaps/gear or anything else. I have reset buttons, logged on and off, rebooted computer, etc. with the same result. Please fix Microsoft!!!
Sorry for the frustration. I also use the CH Yoke and have had it work reliably. Here are a couple of questions to get us started …
When you to in to the Controls setup and click on your Yoke, do you still see all the bindings that you set up? Specifically do you see the bindings for Throttle Axis, Propeller Axis, and Mixture Axis with the filter set to “Assigned”. I’m wondering if the bindings are present.
Under the CH Yoke controller at the top of the screen, does it have the name of the custom Profile you set up? You might want to scroll left and right on the Yoke Profiles just to make sure there aren’t several different ones saved.
Are you running the CH Manager software outside of MSFS? It has caused problems for some users.
I’m sure you’ve seen all this before, but I’ll go ahead and attache the references that I think are the most helpful on Controls setup and a list of “tips” that I’ve been sharing that cover some of the fine points. If this doesn’t solve your problem let us know and we’ll keep trying … Rick
- MSFS Controls Guide: [HOW TO] Use the Interface to Configure Your Controllers
- Sim UK https://www.youtube.com/watch?v=CxVJXS6NlM0
- Squirrel https://www.youtube.com/watch?v=1DXdGaRgnhU
The Control setup interface can be intimidating, but it actually works well once you understand the process. The hardest part is finding the correct MSFS Commands that you want to bind. Here are a few tips to help speed up the process:
- The Control Filter at the bottom of the left part of the screen defaults to “Assigned” which only shows the commands that are currently bound to the selected controller. If the controller doesn’t have default bindings, you won’t see anything! To see all the commands, change the filter to “All”. To see a recommended set of starting commands select “Essentials”. The “Search By Name” will let you narrow down the (very long!) list of commands. Helpful Name searches are “Axis” (see below) and the various views “Cockpit”, “Instrument”, “Drone”, “External”.
- To bind an input (button, switch, slider, axis) you don’t need to know the actual input number for your controller. MSFS can recognize the input just by activating it during binding. When you click on a command, it will bring up the “binding window”. Click on the space that says “Search By Input” and it will light up. Now physically activate the input on your controller. The space should fill in with the input number. Click “Validate” to complete the binding.
- All “linear” controls need to use the “AXIS” commands, not the basic commands. That is the issue you are having with your control inputs. This includes control surfaces, engine controls (throttle, etc), brakes, etc. Basically anything that needs proportional input will use the “Axis” version of the command.
- Unless you have a complex throttle quadrant with multiple throttles, make sure you bind your Throttle to the “Throttle Axis” command and not any of the numbered Throttles. This will control all throttles on multi-engine aircraft simultaneously.
- A lot of the MSFS default controller profiles use the “Cockpit Quickview” commands which snap back to center. The secret to smooth panning around the Cockpit is to use the “Cockpit Look” commands. Make sure you delete any currently assigned Cockpit View commands for the Hat and then create new bindings using “Cockpit Look”. Depending on your hat, you can map 4 or 8 directions.
- You can actually access and change Control bindings while inside the live sim (use Esc to get to the main menus). This is helpful if you are trying to fine tune or debug things.
- You can create multiple binding Profiles for each of your Controllers. This is helpful if you want to map your controls differently for different aircraft. It is also useful if you need to adjust the Sensitivity settings differently for different aircraft. Just make sure you select the correct Profile for each session by using the little scroll bar under each controller in the Controls screen…
- I have not used any external controller management or calibration applications or drivers. If you do, your mileage may vary! For sure any control input assignments you make outside MSFS will not carry through inside the sim. The CH Manager application has caused problems for some users of CH products.
- Adding an Xbox Game Controller (wired or wireless) makes controlling the Drone Cam and Slew really easy and intuitive! MSFS immediately recognizes it and sets up all the bindings by Default.
First of all, thank you for your quick response. I think you may have successfully given me the correct hint when you mentioned “Axis” at the end of Fuel etc. I re-checked those and for some reason, had them set to “Full” instead of axis - hmmmm - the “dumb monster” can strike anyone including someone whose Flight Sim Yoke is S/N 730043 - which I believe makes it the 43rd one made in 1973 when I bought it (yeah - some of us do live that long and are computer literate)!
One other question - is there a way (or will there be soon) for me to permanently change my aircraft ID/tail number/call sign instead of the European lettering currently on the liveries?
Thanks for your help!
LOL! I’m very familiar with that particular monster …