How MSFS key bind is work?
How i can catch what specified key/command is pressed?
How i can create new command for keybind?
Here’s a good place to start… helpful instructional video, but maybe not exactly what you’re looking for at the developer end:
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Actually i mean how handle and create new control mapping? How catch state of specific command?
For example, i have map joystick button to taxi light switch. I wand to know when my switch change state and which state?