Critical Damage while Taxiing - Custom Airport / DevMode

Thanks for the reply! Those were good suggestions and it turns out you were pretty close.

It was vegetation that wasn’t in the taxi path directly but was close enough to trigger the collision.

I removed the polygon with the offending vegetation and it works great now!

Truth be told, you also informed me of the Collision Debug which was new to me!

This has been resolved! Thanks again. :grinning:

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