Tell that to bugs.
I can put up with it for now as I mostly fly airliners spend most the time looking forward not down and ctds are near enough gone so not game breaking for me
Itâs always something with this sim.
The beta release notes are always very short. They are working on other things which we arenât aware off. We donât even have an explanation why the CTDâs are so drastically reduced lately. Iâm not complaining offcourse, but a little more insight would be welcome sometimes.
Release notes are no longer saying âLOD has been fixed on Xboxâ but âfixed performance/crash issuesâ! So, they did some kind of âadjustmentâ, I guess?
Yeah thereâs certainly increased performance with the texture decrease
Performance on heavy 3rd party and handcrafted airports is phenomenal now. Best Iâve ever experienced in the time Iâm playing this Sim. Not one slowdown or stutter. It speaks for itself that personally Iâm very, very pleased at this moment.
Last week the game was running very well on Xbox per forum comments and my own experienceâŠâŠpeople wanted it to be the public build
Now I check the forums and people are upset the graphics are once again diminished!
Just to clarify, was there another beta update version released which triggered this? I havenât flown due to time constraints this week.
Yes, there was a beta update yesterday and the graphics are downgraded now compared to previous beta versions.
And we are past mid January when the next public build was promised to be released to fix the LOD Xbox issues.
I play on Xbox Series X and havenât noticed any changes yesterday/today re. LOD or performance or anything - beta still working great for me apart from occasional random black avionicsâŠ
They promised a fix for the graphics publicly back in early December when they caught the âbugâ and stated it would be approximately mid January release.
If they are pushing back the timeline now, that proves the point they did not meet their promised fix date Jan 15th.
Itâs not that hard to look at what they previously have statedâŠâŠ
With this beta build I had a couple of CTD at Rome Fiumicino and Miami, hope weâll be back to a good build like 1.30.11
And is not that hard to think that if it isnât released yet is because is not ready to release. I would prefer a delayed and a stable sim that a rushed update.
Itâs the same with WASM support for xbox, isnât ready yet and they didnât released when it was supposed to be release in SU11.
Guys, are the frames lagging and then catching up for you in really busy photogammetryâed cities like Miami, LA or New York for example? I also noticed this in the photogammetryâed cities in Australia and Europe.
Itâs so annoying⊠Completely breaks immersion and sense of speed during those high speed low alt sweeps.
I notice this on heavy 3rd party airports as well, when on the ground using the drone. I thought it was gone with this latest build, but just now I noticed it too.
My honest opinion : I so much prefer this, over a CTD or black screens, especially during approach. Thatâs killing. This was introduced in one of the previous beta builds. But, I can imagine that when once you are actually flying, it can be distracting. So far I havenât noticed it during during an actual flight.
By frames lagging do you mean stutters? Or do you mean slower than 30 FPS frame rates?
I flew in the SF Bay Area yesterday and I experienced none of that. Iâve got 3rd party KOAK, Global Shipping, airport ground textures, regional airport vehicles and San Francisco & San Jose night lighting add-ons all going on in that highly congested region, too. The sim, for me, was very smooth there.
It slows down for a couple of milliseconds, 1 or 2 seconds max. Then it catches up again.
But honestly, I see this often with people using top of the bill PC rigs as well. We must not forget we are on Xbox.
Try do disable the Rolling Cache. Since I have disabled that setting, all stuttering is gone.