CTD On Loading All Flights in SU13 Beta

Well, in my case, it is absolutely not related to any “global” type add-on.

I’ve only installed my Marketplace aircraft, liveries and airports, which I’ve added to the Deluxe, Premium, WUs, CUs, Top Gun and Bullseye Landing content, which I’ve narrowed all down as stable.

The issue lies in the aircraft, liveries and/or airports. That is actually very surprising to me, especially since I do not have any static aircraft or live/AI traffic turned on, so it isn’t like the sim would be trying to load a problematic model/livery at an airport in the background.

My tests with default sim aircraft have all been with the default livery, too, and they crash.

This is really perplexing.

EDIT: Okay, I’ve stripped out all my livery packs save for any liveries that were included with Microsoft add-on aircraft (Junkers Ju 52, ATR, AN-2, etc.) and the I’ve kept the livery folders for the two PMDG aircraft I have (DC-6 & 737-700).

I was able to load into the 737 at KSJC (3rd party airport) without a CTD, at least on one load (it had immediately crashed after clicking when I had all the livery packs installed). I’d need to test multiple loads. However, what is really confusing to me is this screenshot. I’ve got Ground Aircraft Density set to Zero and I’ve got Aircraft Traffic Type set to OFF. Why, then, am I seeing two static aircraft, incidentally, with the Southwest livery I chose for the 737, in the background? If static aircraft can still spawn regardless of my settings, then that would maybe be a reason that my 3rd party livery packs are, possibly, causing the issue.

EDIT2: Well, that wasn’t a fix. After typing the above, I quit to the menu and loaded the 787 at KSFO, which took forever to load and crashed the sim when clicking READY TO FLY and entering the cockpit.

This is maddeningly frustrating.

Fault bucket 1252445940710146962, type 5

Yes, for me it happens in the USA only. The communityfolder is empty, exe.xml is disabled completely. But some airports like ORBX ENGM, which I bought via marketplace, so it is in the official folder, lasted very long for loading too, like may others are telling here.
Just a sidenote: after returning to 12 the toolbar wasn’t there anymore. I was nearly desperated, but suddenly it was back again, fortunately.

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Part of the interesting thing is that not everyone is having the problem. And, that it happens with stock aircraft like the 787 which makes me think it is not related to aircraft.

I have tried several 1st and 3rd party airports: KSFO, KATL, IniBuilds KJFK & EGLL, and Aerosoft Brussels. Does not seem to matter.

When I installed the BETA it re-downloaded all the packages that I had removed (about 300 liveries, planes, and airports which I had purchased from 3rd parties) so I needed to manually remove them in content manager. Wonder if I accidentally deleted something I should not have.

With my latest test, I’ve removed all my Marketplace airport purchases and I’m not seeing the crash anymore. I’ve been able to load into 5 different complex airplanes at 5 different airports. 4 of those airports were MS/Asobo handcrafted and one was an autogen. That is the most stable I’ve had the sim other than stripped down.

It is looking like one or more of the airports I have are causing the issue, that or the UK2000 Common Library that is required for a couple of them.

What is really, really, odd about this is that I’d get the crash at rural autogen airports. It seems totally odd to me that the handcrafted airports hundreds to thousands of miles away would cause the issue.

More testing is needed to narrow down which one of these is the cause.

EDIT:

I’ve added back in my Marketplace livery packs, Zinertek, LVFR North America vehicles, various Seafront Simulations sea traffic and I’ve added back Navigraph to my Community folder and the sim is remaining stable. (but these cockpit load times… bah!)

EDIT2:

I’ve added back to the Community folder FSLTL, a couple of free liveries, Navigraph 3000/5000 avionics add-on, Navigraph charts, NeoFly add-ons, Volanta. To the OneStore folder, I’ve added back //42 Campout and ORBX meshes.

At this stage, I’ve essentially re-added all my add-ons minus my 3rd party airports and I have stability.

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I removed all of my marketplace content and was able to load multiple flights (with planes/airports previously impacted) with no CTD. I’ve been adding the items back 3 at a time, then loading a flight.

I too thought something global like UK2000, LVFR AREX or Zinertech might have been the problem…not the case.

The second to last batch contained FlyTampa KLAS - CTD, removed KLAS and get no more CTD.

Interestingly, I installed the last batch after removing KLAS and got CTD again - which leads me to believe it’s NOT problem with a specific airport, but more likely related to the collective SIZE of marketplace downloads. And, since the issue didn’t resolve when clearing the community folder, it’s likely this is isolated to marketplace purchases.

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That’s interesting. I have KLAS as a marketplace purchase as well.

Same experience here; emptied out community folder, still getting long load times and CTD when pushing the “fly now” button. Uninstalled most of my marketplace content which resolved the issue, and started adding it back, but its randomized and doesnt seem to be tied to any one 3rd party item.

This is what I believe is the case, too. I’m glad you’re thinking the same.

Maybe we are on to something. Could also explain long loading times if larger marketplace libraries are an issue.

I wonder if removing other content - landing challenges, world updates, etc. - contributes to the same affected ‘size’?

Hopefully we’ll get an official response to this thread sooner or later…

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I’m going to set aside my OneStore folder and only download the base sim’s content to a new folder. I’ll leave out all the Deluxe, Premium, WUs, CUs, etc. to reduce the number of files.

Then I’m going to add all my OneStore purchases and see if the CTDs do not happen. If they don’t then we can probably surmise the issue is the quantity of items in the OneStore folder.

Just blew another 2 hours on this and think I’m stumped. Found what I thought was a working configuration with just a small handful of items in the community folder. Basically the Fenix and Navigraph data. FS worked and I was even able to take a short flight. Then just for fun, exited back to the menu and started another flight from the same airport and gate. Boom! CTD and nothing about the configuration changed.

But how many from the marketplace? Seemingly there is an issue with marketplace content

Ok, I just got through doing this and I still get the CTD.

To reiterate. I freshly redownloaded only the Base Sim contents. I then copied all my Marketplace purchased content to this new OneStore directory minus all Deluxe, Premium, WUs, CUs, Top Gun and Red Bull Bullseye Landing content. Again, the purpose being to drastically reduce the quantity of OneStore content. I left the Community folder empty.

It made no difference. With my Marketplace airports installed, I got a CTD on the very first aircraft I loaded into – BAe 146-100 at KOAK (3rd party).

Note: I flew today’s Community Fly-In Friday with the beta and all my add-ons installed (including Community folder content) minus all my airports and I had no CTDs or issues during the 2 hours of the flight.

Something is going on with my airports/scenery. I have to, now, narrow down which one(s).

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In my case, I seem to be able to load into a flight and click “Fly” once. If I end that flight and try to start another, I get an immediate CTD as soon as I click “Fly” for that second flight. I have tried the second flight with both the PMDG 737-800 and the Asobo 787-10. Given how long the sim now takes to load in the current Beta (even with a cleaned out Community folder), I am loathe to continue repeating the experiment with different aircraft.

Not that many actually. I don’t really purchase from marketplace and have removed much of the Asobo base content — liveries, bush flights, landing challenges, etc. that I don’t use.

Mark

The combination of the CTD and the long loading times is just brutal.

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Yup it made me quickly exit the beta.

I wonder if someone from MS-Asobo could help us here, at least giving a hint of what can cause a CTD when the plane is loaded so we can try to focus in those add-ons.

Maybe something is broken when the sim parses marketplace content -explaining the long load times- leaving things in a state that makes the sim crash when you load a flight.

Yes. I’d like to know what was changed in the beta that would contribute to this.

Two things come to mind:

  • The fix that stopped deleted Marketplace items on one install (say an Xbox) causing the same content to be automatically deleted on another install (such as a PC).

  • The other thing is the change to the SDK that involves jetways.

Anything else in the release notes seems unrelated to Marketplace content and/or airports.

Maybe some prep work for the expected scenery gateway coming with SU13? Could have an overall impact on data intake during startup. Just a thought…

Well, one guy reported in a similar thread that he does NOT experience the same issue, but his example screenshot was a Cessna. I’m thinking it’s something to do with WASM stuff. I’m going to do one or two more tests today with non-WASM aircraft and see what I see.