[CU16] Area of TIN Missing by Rimini Mil (LIPR)

ISSUE DESCRIPTION

Description of the issue:
A small area of TIN is missing between Rimini Mil (LIPR) and the beach.

Coordinate or location of issue:
East of the runway, between the airport & the beach
Southern limit is opposite runway 30, ~ 44.0155° N 12.6322° E, Northern limit is opposite runway 12, ~ 44.0320° N 12.6060° E

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Twice (only visited the airport twice)

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. In Free Flight, choose any aircraft, select parking spot 23 at LIPR and start the flight.
  2. Switch to the drone cam & head east towards the beach. You should be able to notice a demarcation line running SW → NE by Rwy 30 where the TIN ends, as evidenced by 3D buildings becoming flattened.
  3. Fly the drone cam north. Notice that all 3D objects between the airport & the sea are flat until you reach a point approximately parallel to the northern end of the runway (12), when 3d buildings are again rendered correctly.

YOUR SETTINGS

What peripherals are you using:
N/A for this bug.

[PC Only] Are you using Developer Mode or have you made any changes to it?
No / No

[PC, MSFS 2020 Only] Are you using DX11 or DX12?
N/A

[PC Only] What GPU (Graphics Card) do you use?
AMD Radeon RX 9070 XT (16GB) Driver v32.0.23017.1001 (Adrenalin v26.1.1)

[PC Only] What other relevant PC specs can you share?

Expand to see my basic PC specs:
Item Setting
CPU i7-12700K (no overclocking or undervolting)
RAM 32 GB 5200 MHz DDR5 CL40 RAM
GPU AMD Radeon RX 9070 XT (16GB) Driver v32.0.23017.1001 (Adrenalin v26.1.1)
Rebar BIOS Setting On
OS Windows 11 Pro 25 H2 v26200.9168 + all OS updates.
MSFS 2024 Edition MS Store Aviator + all WUs & CUs
Current Build Version SU6 v1.8.16.0
Downloaded Core Content None (i.e., all Streamed)
Community Addons (Local) None
Community 2024 Addons (Local) None
Expand to see my graphics settings
Item Setting
Display Mode Full Screen
HDR10 On
Exposure Compensation EV-1
Full Screen Res 3840 x 2160
Anti-Aliasing TAA
Render scaling 100
AMD FidelityFX Sharpening 200
Max Frame Rate On
Max Frame Rate Value 60
Frame Generation AMD FSR 4.0
Framerate Multiplier 2x (N/A)
VSync Off (N/A)
VSync Interval Monitor refresh rate (N/A)
Dynamic Settings On
Frame Rate Target 40
- -
Global Rendering Quality Custom
Terrain LOD 400
Off Screen Terrain Pre-Cache Ultra
Displacement Mapping On
Buildings High
Trees Medium
Plants High
Rocks High
Grass High
Object LOD 200
Volumetric Clouds Ultra
Texture Resolution High
Anisotropic Filtering 16x
Water Waves High
Raytraced Shadows Off
Shadow Maps 2048
Terrain Shadows 512
Contact Shadows High
Windshield Effects Medium
Ambient Occulsion High
Cubemap Reflections 256
Raymarched Reflections Medium (reduces windshield reflections)
Light Shafts Ultra
Depth of Field Ultra
Motion Blur Off
Visual Particle Effects Quality High
Glass Cockpit Refresh Rate High
Characters Quantity Low
Characters Variety Ultra
Characters Quality Medium
Airport Services Quantity Low
Airport Service Variety Ultra
Parked Aircraft Quantity Low
Parked Aircraft Variety Ultra
Aircraft Traffic Quantity Low
Aircraft Traffic Variety Ultra
Road Traffic Ultra
Sea Traffic Off
Fauna Ultra
Seatbelt Visibility On
Expand to see my other settings
Item Setting
Online Tab
Photogrammetry On
Aircraft Traffic Type Real-Time Online
Air Traffic in Career Off
Live Weather On
Multiplayer On
Multiplayer Servers Automatic [East USA]
Show MP aircraft in close proximity Off
Multiplayer Replication Models High Fidelity
Rolling Cache 16GB
Bandwidth Unlimited
Flight Model Tab
Flight Model Modern
Advanced Options Tab
Developer Mode Off

MEDIA