Dashed lines on ground texture tiles - post SU6

I have always been able to see these flickering, dashed white lines that seems to line the polygon tiles on most ground textures, most noticeably on aprons, taxiways, runways at dawn/dusk or in overcast weather.

However, I noticed that after SU6, this visual defect was either not visible or very barely noticeable on ground textures at many BUT NOT ALL airports. The part of the world that I have still noticed these same lines, as was pre-SU6, are many of the US airports.

Now this correlates with a patch note for SU6 that says “fixed gaps between some ground surfaces”. If this is referring to the same issue I just mentioned, am I correct in assuming and hoping that it’s an ongoing process and more of these artifacts will be removed? Are they being hand corrected?

Here’s a short clip of the artifacts at KCMH. The thickness and complexity of the line patterns differ from airport to airport.

Here too. Any solution found?

Same here with SU9.

I don’t think so, the issue I was referring to here was gradually fixed across all airports in SU6 and SU7.
In the release notes of SU6, they wrote that they “ fixed gaps between some ground surfaces”, which was indeed the case. You might be referring to a different issue.

I’d like to request the mods to close this thread when possible.

Closed per request