DC3 veering

This is a tough topic to provide useful feedback for. The Duckworks mod definitely improves the flight model on basic levels, but this obviously isn’t available to Xbox users. I imagine dancing on the rudder pedals is hard to do on an Xbox controller too. Then there’s the issue that a Flight Simulator taildragger isn’t necessarily acting like a real taildragger, so providing suggestions on how to fly a real taildragger may not be helpful for the user either. I’ve found some Flight Simulator taildraggers to be total murder machines, but after the Duckworks mod, the DC-3 isn’t one of them. The best I can offer is to just tinker with different control inputs and weather settings until you find something that actually works, regardless if it’s realistic or not. For example, for one of the Reno P-51’s I’ve found the best practice for take-off is to firewall the throttle with full aft stick and full nose up trim. Totally unrealistic, but it works while giving the ground model the least chance to kill you.

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