Boy! What a great find; And explanation too!;Thanks sir! Sure would be nice if someone developed the Lula’s language the way that that fellow from Germany did for X-Plane. called “FlyWithLua” which includes all of the Lvars exposed by X-Plane, and implemented many of them into built-in functions and procedures. I wrote my first code in 40 years with my X-Plane, “ LilBlueDonuts” LilBlueDonuts - Utilities - X-Plane.Org Forum a 2D/VR multi-function AOA HUD and what a joy to learn “FlyWithLua” FlyWithLua NG (Next Generation) Edition for X-Plane 11 (Win, Lin, Mac) - Utilities - X-Plane.Org Forum written by (AKA? X-Frieze”)…I wish he would port it over to MSFS, though I understand that MS or Asobo or both are loath to expose their variables. ( seemingly backed up by Randazzo’s (Sp.?)complaint resulting in further delay of the PMDG 737. I’d love to see that port happen,since Lua is so close to C and C++. Only problem is I could not find an IDE WITH A debugger.
An IDE Like ZeroBrane Studio makes FlyWithLua a joy to use. It does have a debugger, but there were a sufficient number of changes to Lua 5.3, upon which FWL is based, it couldn’t debug my code. Granted my code could have been so bad, that it gave up…A MSFS port of FlyWithLua could open up a new world to those who want to learn a little code and contribute to the MSFS community…A little help please X-Frieze?!
Sending protective and healing vibes to y’all and your loved ones.
Chas