Please use this thread to discuss the November 5th development update linked above. Other topics discussing this update may be moved here to assist with forum organization.
I know everyone here is going to be disappointed that the bug fixes are delayed, but we need to understand that the devs are quarantined now. Let’s put their safety above some autopilot bugs please!
Not true, we have the CPU thread stuff which is important. I’m sure they will include other bug fixes not on the top community list too, just not much of the top community stuff
Lightning will finally be fixed…
Crossing fingers that it’s actually fixed, just a week after the Q&A where they said they didn’t notice anthing wrong with it
Note that the release notes might contain a lot of stuff not mentioned here since they are working on much more than just the top voted issues from the forums.
No reason to assume the update wouldn’t contain any further fixes/improvements since these are NOT release notes.
For the love of f*** please tell me the old controller sensitivity “s” curve is replacing this nonsense you switched to, for whatever reason. And please fix the rudder issue already sheesh! Shameful tbh we gamepad users are getting effed in the a. Can’t enjoy the precious scenery in this “flight sim” if I can’t even fly in the first place! Lol i mean really? $100+ for what? Please make it happen in the next patch, msfs is unusable until then!
I would love to fly my Mooney, but I can’t because of two glaring gamepad issues and devs focused on dumb shyt like lighting. Msfs world is worlds (pun intended) above all else on the market so enjoy it for what it is so the devs can focus on the “sim” side of things, ya know, as in microsoft flight simulator. World updates should be the last thing on their mind right now. Got to be able to fly to see it, and I can’t after this double oof.
Actually, what Sebastian said was although he hadn’t seen it personally, he has heard a lot about it, so he knows it is there and that they are investigating it.