Discussion + Poll: Sim Update IV (1.16.2.0)

That altitude is now 20000 feet. They changed the texture approach distance. Depending on the distance between a texture and you, the texture will be blurred. In the end you’ll see an average color. With the last update, they shifted the lowest detail texture downward. You now get a detail level at 21000 feet what you previously saw at 41000 feet. And (in theory!) FpS should improve, there is less texture data. This measure gives also better details at lower altitudes… but indeed… suddenly it looks worse at 20000 feet. At 19900 feet it looks better. There are lots of complaints about it, so maybe they’ll put 35000 next update ? It’s just a number…

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