Thanks for that information - I think it answers my question. Am I right then in thinking that when DLSS is enabled in VR in MFS, that it’s effectively the newest version of DLSS (that is 3), but without the frame generation?
Thanks for that information - I think it answers my question. Am I right then in thinking that when DLSS is enabled in VR in MFS, that it’s effectively the newest version of DLSS (that is 3), but without the frame generation?