DLSS v3.1.1 released!

It’s basically the same as what I am using, because 4000x4000 gets turned into 0.67x of that for DLSS Quality which is 2680x2680 per eye. I also use resolution override in MSFS as 220% would kill Xplane 12 which I otherwise set to 110% so for simplicity of explanation I said 220% as that is what my resolution override setting equates to.