Does MSFS Have a Quality Problem?

Something must be done to;

  • better control the quality of updates.
  • if regressions happen they need to be FULLY fixed DURING THE BETA PHASE, I cannot stress that enough as a software developer myself. They did not exist before so therefore they can be eradicated.
  • better the involvement of the developers during the beta phases, dialogue directly with them and not the moderators acting as middle men which is where communication errors are clearly occurring.

However I fear after three years and a push towards the next sim that nothing will change, AAU2 is proof that they still struggle with quality attention. Unfortunately the reluctance to accept errors on the forum, in interviews and Q&As shows a lack of understanding of how us customers use their product. They are in a bubble, they need to come out of that bubble and see the situation from our point of view.

Thank you

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Deprecated legacy product these days …

MSFS 2024 is the new “Black” :smiley:

You see “hate” I see the OP constructive criticism which should be welcomed with open arms, I myself read and take note of my users thoughts whether good or bad or just plain ugly!

What is see with relation to this Sim is a reluctance too admit mistakes and then quickly fix them. In this thread we are voicing our concerns that these areas should be better dealt with, it’s upto the developers and ultimately Jorg Neumann if they/he wishes to better improve their product or continuously release good updates with bad areas that should’ve been dealt.

We cannot change development, but we can be a voice to prod the developers into a better direction.

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But never as comprehensively yet succinctly, and they need repeating over and over and over and over.

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Wow that IS a bold claim. I hold against with the majority loves the sim and sims along instead of writing the thousandth thread how bad MSFS is - when it is not :man_shrugging:

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It’s not all pretty, let me explain a simple flight:

  • I start cold & dark and have issues with the mouse in VR whilst interacting with the toolbar screens, it stops certain controls from not working.
  • I take off with Live Weather into what meteoblue says are stormy skies, all weather apps say lightning all around, but in the Sim there is zero lightning.
  • There is severely bad looking tile loading on the ground, green to light colours moving with the aircraft, it looks terrible.
  • whilst in the air trying to close the flaps the white dot bug prevents me from properly doing so, amongst getting in the way when trying to use the mouse.
  • when moving my head in VR the horizon jumps up and down like a “wall”
  • when flying through mountains the horizon line bug appears in the sunset and looks terribly bad
  • I come into land, again the mouse white dot bug prevents proper usage of the flaps
  • the mouseover in VR usage is difficult again

I encounter most if not all of the above Every Single Flight
That is bad, not good and the point is most of those issues were found during beta periods and not fixed. This is where I say the developers are in a “bubble”, they need to view game as we do - not how they do.

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I think that it’s a possibility that they won’t be doing anything that would cure problems now because the more unplayable 2020 is the more we will get pushed into getting 2024. It’s a conspiracy!!!:crazy_face:

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A sad but very plausible reality, that’s happened with game sequels before!

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I agree with the OP but as others have said nothing ever seems to get done to rectify them instead FS2023 will come out with its own set of problems…I guess no one in management really cares about fixing long standing problems in their current product in their rush to put out yet another product…FWIW

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Sorry to hear the sim isn’t behaving normaly for you.
I am also flying in VR (and control the Sim and the avionics with a mouse) and I had NONE of the above mentioned problems so far - and I am still convinced that this is also true for most of the simmers.

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I agree good post! Honestly i took a 10 year hiatus from flightsim an came back to find similiar bugs from early 2k are still there like if you sim ahead fast fwd sim the plane still goes to a spiraling death. Just overall i cant believe the game still hasnt improved on basic stuff. Honestly the AI is still bad

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I agree with notsofearless entirely. As an avid flight simmer who also publishes a very small free download on Flightsim. to, I always try to correct any flaws in my work as soon as they are brought to my attention. Microsoft has created this wonderful forum and then seems to ignore any feedback or criticism. If people feel that this constructive criticism is becoming repetitive, then they should not blame the messenger, but Microsoft who fail to provide correction or explanation when they produce these faulty updates. I don’t believe it is unreasonable for fee paying customers to express their opinions when faulty software causes problems. Microsoft will apparently he putting their hands out for more money for FS2024 next year. I suspect many of us will not be putting our hands in our pockets unless there is a greater assurance of quality.

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Yep. Once bitten twice shy comes to mind.
I posted similar comments on another topic and was told that this is business. What do you want for the money etc etc. to many people on here have the kings new clothes syndrome.

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Maybe you have just not seen them yet, but they are there which shouldn’t mean they become ignored by the developers.
See the white dot issue that has manifested in the recent AAU2 update to affect many more users than it was previously, it’s better to fix the bugs before they get bigger and more troublesome, I know this from experience and the evidence is clearly there with this Sim.

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I have the dreaded white spot too since aau2.
If we take a look at this forum and look at the number of people who are having issues with this sim surely asobo must see that there are problems and people that have been waiting years for solutions will at the very least expect the new monster to be pretty much clean at launch. I honestly think that if the new sim is another bug fest it could well be the end for asobo.

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Maybe the actual priority is the “Revenue Stream” rather than what we wish it was.

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That tends to have bad results on the long run…

I really do believe that way too many of us are quite happy to accept that it is business. As much as I enjoy it I am definitely going to wait until the next one has been out for quite a few months and see just how it’s going before committing.

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MSFS does have a quality problem though I will say that the ongoing support for it has been stellar. Fanbases of many of the popular live service games nowadays would be elated if they had weekly updates from their developer. I also think the whole thing with “helpers” is a non-issue; the addon and third-party environment is the lifeblood of the simulator genre. No matter what the sim is - a racing sim like iRacing, trucking sim, or flightsim - the sim acts as a solid foundation for addons to build on so you can have the sim exactly as you want it. That’s the beauty of this genre: you can make your simulator exactly as you want it, and the modern sim can cater to all sorts of playstyles and priorities.

As an aside I honestly don’t see what people see with XP12. I tried the demo last night, loaded up the C90 and SR22, and immediately saw the drop in quality in the VC and sim environment compared to MSFS. I can barely read anything in the VC or the glass cockpits with a 1080p monitor unless I zoom in reeeal close, the glass cockpit simulation looks like the pre-WT GNS, and the sim somehow manages to run worse than MSFS with FSX-level graphics - and this is before auto-ortho or whatever it’s called! Its planes may have more systems depth or whatever but I’m personally spoiled by how well MSFS runs and looks. At some point you want to feel immersed too, and that includes visual fidelity. To its credit I do like not needing to load back into the menu to start a new flight.*

*this experience is with an AMD card which I’ve heard XP12 still doesn’t like, so take that with a bunch of salt. Doesn’t take away the fact that even at max graphics it still is uglier than MSFS at medium settings. And just so you don’t doubt me here are screenshots I took last night:

(my card didn’t like MSAA turned on)

Sorry, but I use MSFS2020 since its release - many many hours, wihtout problems.

The point is, it is more productive to put problems in a specific bug thread, or better write a zen desk ticket (this really draws asobo’s attention to the problem at hand), than just some random rant thread (again) which most of the user are already quite tired of (the problem will simply go down because it will be overlooked in such a pompous thread). :man_shrugging:

And back to topic: No, I think MSFS does not have a quality problem, maybe plugins or users rigs do :man_shrugging:

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