They can patch the server farm where MS2024 is hosted. Maybe adding more servers and upping the bandwidth would make it so we could run the application.
Once we get in and are able to run the application, then they can address the problems that people find while using it.
Oh, they know whatâs wrong. The server load is too high. Whether or not they expected it doesnât really matter. Iâm going to assume there were people who did. But, given the load all at once, this result was pretty much guaranteed no matter how good their servers were.
The question was asked that it would be appreciated if Microsoft let people know when users will be able to log in. My posit was, that, they donât know. The requisite âsoonâ would be the answerâŠ
Nope, even the Youtubers are giving up and calling it a night. Not good. Only guy I seen playing it is some person flying an airbus around in 3rd person. Annoying out of all the guys to get in, this guy was one of them. Canât even watch people play it normally.
But see, thatâs just a superficial reason. Itâs not the root cause. MS had to know (to within an order of magnitude) how many people would try to download and install, then fly.
This issue isnât simply âserver load.â Itâs however those servers were configured to scale up and down moment to moment as load waxes and wanes; how the Azure CDN transfers data and handles multiple concurrent connections being made, dropping and transferring; et cetera. Itâs been 8 hours and they havenât figured out the ACTUAL root cause for the misconfiguration and resolved it yet, or weâd all be flying.
I (luckily, apparently) got in earlier. Enough to fly a C172, A10 and balloon; all briefly. Even got a part way into earning the PPL but when I wen to take the exam, experienced 3rd CFD and after restart itâs been all queue since âŠ
Was able to get in and get it all loaded and initialized, and went flying for almost an hour. At one point I got a CTD, and now Iâm back to trying to log in.
Yeah, I ainât smart enough to know how that works, or if there is even a solution to this many users all at once on this much download data across the world.
To your point, they obviously thought it would work, or, at least, somebody somewhere thought it would be capable.
I would be very interested to know what the âroot causeâ you speak of is. I pretty much assumed from the outset what happened would be what would happen.
Not securing enough server capacity is the same as not having enough gas to get home. Youâre not gonna make it and you know it. They could have secured enough servers to make this smooth. They should have had a lottery to assign a day and time range (8am-10am 11-19-24). Groups of people would download within that time. They shouldnât have released it to Game pass for at least 1 week. That alone would kill a lot of load.
Just managed to get in here in Oz, it loaded up straight away with no queue screen. Played for about half an hour before it crashed while I was changing some settings. VR worked for me, as does the VR Toolkit. Tried to start up again and met with the dreaded queue screen again.