Does your VR horizon tilt as it does in the regular Flight Simulator?

Well, gayusbaldar, I remember sitting through ‘Avatar’ in a Dolby theatre and having to put on the big goggles (and trying to sit as centrally as possible in the venue, laterally and vertically) The three-dimensional experience was extraordinary, of course, but can’t be compared to flying in MFS VR – or can it? To some extent? If VR is in any way similar to the wondrous sensation I felt when watching Avatar, I’m in for a treat. I found your description of what VR feels like quite interesting, by the way, and I note your concerns regarding getting your VR legs.

Thanks for your input, sneaky74. I’m looking forward to experience what you describe, especially when in a turn.

About various comments I read on the unsuitability of the HP Reverb G2 given my rig’s specifications, I believe all are warranted; I agree my PC as it stands would probably not have sufficient grunt for it.

CodeLoran69 mentioned the Rift but Facebook’s ownership of Oculus, combined with mandatory social network adherence, ruffles a good many feathers, including mine. A controversial move that does not bode well for the future. On a more upbeat note, your thoughtful musings on limiting VR exposure as much as possible are very much appreciated and I will keep them in mind. No Pavlovian reflex for me, if I can avoid it.

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