The debate about having 2 different versions, one for XBox and one for PC, is non sense. We have 2 different version already (I’m a dev too).
Does the XBox player can change object LOD distance? Can they change the AA type? Can they change Render Scale? Do they run on DX11?, did they have access to VR menu? Nope, nope, nope, again nope and re-nope.
That mean we have here 2 different branches, or a big one with big chunks of codes hardware dependent been linked specifically for PC or for XBox version and/or a bunch of #ifdef #else in code (programmer will understand).
No way it’s possible both codes are the same, and executable are the same, no way. Obviously some big part of the code are common, but a ton are dependent of the target.
So they can change tons of things specifically for Xbox or for PC users, just adding some “if then” like they did, and they already did it at least for settings, for DX12 on Xbox and not on PC currently, etc.
Now, I’m part of persons seeing the glass full empty. I didn’t fly those last weeks hoping for this new update, so I tried to watch it as a newbie, like if it was the first time I launch it. I think about people which bought it yesterday or today, how lucky they are, installation problems apart
I launched the Discovery tours and was amazed by the quality and the smoothness of the sim. My monitoring tool was launched in my Android phone so I immediately saw the huge amount of headroom my GPU have, the lower CPU usage and the solid 60fps I had everywhere vsync ON (barely 60 previously). So I cranked all to Ultra (1080p 42" TV) and saw the sim didn’t take a hit, solid 60fps everywhere.
How beautiful is the World, how beautiful is this Sim right now, (if you forget it could be better if you launched it weeks ago) Fresh eyes, it’s the best I flew by far! Do me a favor and try the Bora-bora tour or the Egyptian one, or Naples, or any of them!
No CTD for me, more than 12 hours in SU5, I guess I’m lucky and understand the frustration. For me only little problems needs tuning (trim, music during discovery tour, altitude problem, etc.) but this apart, the render is perfect from fresh eyes, I didn’t experiment lot of pop-in or I don’t note them (used to it, lot of sim and games do that), Trees appear at a distance, and what? I’m baffled by the performance, simply amazing!
So for sure they will fix that and having the sim also on console will not break our experience at all (2 different version I said), they will add new options for us PC users to push limit of our machines, we will be able again to complains about performance going down for sure , and we will have the best sim ever.