Dornier DO 31 Invalid engine count error with CLS-E NG Yoke

:wave: Thank you for using the Bug section, using templates provided will greatly help the team reproducing the issue and ease the process of fixing it.

Are you using Developer Mode or made changes in it?

No

Have you disabled/removed all your mods and addons? If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the Community Support section.

Requires only the affected Dornier DO 31 addon

Brief description of the issue:

I use the Brunner CLS-E NG Yoke via the CLS2Sim v5.7 software. Unfortunately, it continuously throws the following error when using it with the new Dornier DO 31:
SIM-Error: Error. Invalid engine count
bei CLS2Sim.Control.Simulation.MSFX.MSFXManager.Update()
This error does not occur with any other aircraft. Note that I do not use Brunner gear to handle throttle control.
The error messages make CLS2Sim unresponsive.

Provide Screenshot(s)/video(s) of the issue encountered:

Detailed steps to reproduce the issue encountered:

Connect Brunner Yoke to MSFS via CLS2Sim, start any flight with the DO 31 and move the yoke.

PC specs and/or peripheral set up if relevant:

Brunner CLS-E NG Yoke
CLS2Sim v5.7

Build Version # when you first started experiencing this issue:

1.36.2.0


:loudspeaker: For anyone who wants to contribute on this issue, Click on the button below to use this template:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video: