Since Su10 i’ve been able to use the pmdg with pop outs on 2 different monitors without major fps loss. However if i use dx11 i get no fps loss but when looking around (i use headtrack) i get stuttering if i use dx12 everything is smooth but i suffer with the ground texture problem.
I’ve tried loads of different settings to be able to use dx11 but the stuttering remains.
Anyone have any idea what causes it in dx11.
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Found out it was the nvidia settings having v sync set to fast