DX11 to DX12 no CTD

Interesting. I’ve not used DX12 since it was first enabled as a beta feature last summer. I’m not bothered about being bleeding edge so just went back to DX11 and its fine for me at the moment, bug might be worth another go.
I did see another thread recently asking when it was going to stop being a beta option and just be accepted as a production option, but I don’t think it had a response.

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