DX12 trouble

then dont use the DX12 (BETA) then… easy fix…

But I dont see artifacts in your video: the only thing I see is “Tearing” and that you can only avoid with

  • a) vsync on
    or
  • b) set a fps max limit which match you max monitor fps

Is may be DX12 faster than DX11 in your case ? :wink:

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