Soooo…
After your questions and suggestions I started from scratch. (Details below)
The Goal:
Get flightsim to run at it’s optimum in VR
Constraints:
- Work with the hardware that I have.
- One set of settings that’s applicable to both GA and Jetliner flying.
My system:
- CPU: AMD 5800X3D
- GPU: AMD RX 6900 XT
- System memory 32GB
- Hp Reverb G2
Software:
- OS: Win 11 Version 10.0.22621 Build 22621
- GPU driver: Adrenalin Edition 23.4.1
- MSFS: v1.31.22.0
- OpenXR Tools for Windows Mixed Reality: Runtime version 113.2304.14003
- OpenXR Toolkit Companion app: v 1.3.2
- Community folder:
Execution:
Adrenalin Settings:
OpenXR Tools for Windows Mixed Reality Settings:

MSFS Graphics Settings:
MSFS Traffic Settings:
MSFS Data Settings:
OpenXR Toolkit Companion app Settings:
Results:
PMDG DC6 at EHRD with FStraffic (Screenshot taken in VR)
Thoughts
It’s all about balance. Our pc’s have a set amount of computing power. We obviously try to get the most out of our systems and in doing so we often err by asking too much.
If one compares the first set of settings I posted at the beginning of this thread to the settings in this post, one sees that they are vastly different from one another. The performance I got was more or less the same though. The second set of settings do give better visuals with better visual clarity.
Performance is good. At EHRD my CPU rdr timings are acceptable. Just after takeoff at rw06 the CPU rdr timing decrease to around 7.0. It’s a fairly build up area and EHAM is just a few km off the nose. FPS is good. Flying the DC6 averages about 45 FPS, but more important, it is smooth.
VRAM saturation seems high, but as Mayhem6633 has mentioned the toolkit seems to show usage too high when compared to Adrenalin and GPU-Z. (Thank you Mayhem6633 for pointing that out!)
Regarding resolution in VR. In researching settings, I’ve come across multiple suggestions of increasing the resolution in order to get better clarity. Every time I’ve tried those suggestions, I’ve killed my performance. Yes one should offset the performance drop by using FSR/DLSS, but using FSR below balanced diminished the clarity again. I run at 100% resolution (3168 x3100) and have good clarity and performance.
Thank you to everyone who has replied to this thread and given suggestions. It helps getting flightsim to run at it’s optimum in VR!
Keep your questions and suggestions coming.
Regards,
G









