DX12, VRAM usage. A work in progress: Sharing my settings

Thanks a lot. Will try later with VD in Godlike mode (3120x3120), currently I’m using TAA with about 2300x2300. That’s the resolution I can keep that pesky rubberband off the objects and have a smooth ride even with broken clouds and also I can see the instruments way clearer than FSR(with about 2996x2996 resolution).

For people to see if they have rubberband I suggest doing a test at about 700ft and 300kts. Look out side and see if the objects are sharp without any rubberband dancing around the edges of the objects.