Erratic Simconnect AI behaviour after landing

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Are you using Developer Mode or made changes in it?

Yes

Have you disabled/removed all your mods and addons?

Yes

Brief description of the issue:

The Unit mode sequence of Simconnect AI often differs significantly from Live traffic to the detriment of behaviour.

Simconnect injected AI changes straight to taxi state as soon as it touches down, causing the taxi path to be immediately calculated, resulting in aircraft attempting to exit the runway at high speed and careering off into the grass before disappearing. This also affects the reverse thrust animation which initially deploys but then cancels a second later.

Provide Screenshot(s)/video(s) of the issue encountered:



Detailed steps to reproduce the issue encountered:

Use debug AI current state and debug AI Path to observe the difference in behaviour between live traffic and simconnect injected traffic.

PC specs and/or peripheral set up if relevant:

Build Version # when you first started experiencing this issue:

1.29.28.0


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