Experimental features and multimonitor : strange behaviour

Hi.
I’m testing experimental feaures to create a three monitor view for my MSFS.
For that purpose I’ve defined three views with different rotation’s offset.
Anything like this:

By this way I’ve obtained a right three monitor view:

Anyway.
If I use windowed mode for each of the three views (Window1, Window2, Window3) even if I shutdown PC and restart again, all works fine and I find all tree windows in the right order on the three screen.
On the contrary, if I set all three views in FULL screen mode I notice two essential things:

  1. on the experimental menu I see not only three views but six views (i.e. for windows 1 I see two setting one windowed and the other in FULL view);
  2. the window 1 (initially to the right) and the window 2 (initially to the left) are flipped, reversed, and so, in the wrong order.
    At this point I need to:
  3. reset all views in windowed mode
  4. manually move the windows 1 and 3 in the right position.
    Is this a very annoying behaviour.
    Any idea?
    Thanks in advance.
1 Like

I’ve had a similar problem as well. It constantly adds phantom render windows and eats frames like crazy so I have to go in and delete all of them and add them again one at a time. Eventually after flying for awhile it will stop doing that it seems, but it does it a few times after every start. Sometimes deleting them will cause a CTD as well. I don’t know how they haven’t fixed this yet.

Same issue for me. In addition if I scrolled my mouse in cockpit view, windows 1 and 2 move way out of alignment. If I go to external view, the side windows are also way ,way out of alignment as well. Then I have to reset all screens over again and can not zoom in or out with my mouse. I submitted a ticket to Zendesk.

1 Like

@M4biz

Im working a lot with multiscreen but what i do not understand is why persons always want
Anything but windowed mode while they want separate screen voor every window monitor or tv that they own it simply does not work this way if you have it all on one pc with only one license of msfs and one license of windows.
Also lot of people ban surround view i do not know why
And many will mention stutter lags or whatever. While it is better to have only
One big screen on 3 with 4k 6k or 8k or so than 3 separate 4k screens with eats up 12k
The sim gets confused logically for there is a constant sync problem between.

As i have above mentioned licenses and running 9 monitorscreens same brand different resolutions
Grouped by inch of screens 4x 19 inch 3x 22 inch and 2x 24 inch were the last 2 mentioned
And i setup screens and multiscreen horizontal in windowed mode
Also there is perspective from the point of view from where one sits behind the desk and every move one makes will change perspective to the screens either to high or low and also left or right.
So even strapped on the seat so tight when only move the eye it is that sensitive.
(When setting it up you move a lot and will instantly make a mistake to view point it will be painstakingly anoying).
I post some shots off my setup try to make my 2 cents worth.

Now i know it is a very strange setup and you probbably haven not seen anyting like but it is a quick and dirty setup, and give me lot of ways to experiment.

I find your setup very nice and for sure very neat with room for future build
But try to connect the 3 main tv to one in control panel and set resolution, than set it up in msfs
As one big screen and set resolution to your like, make it windowed mode
Swirl with zoom and translate view
And even you can keep the screens positioned as you have already now and fly
Pan around with the view.

For now this is my advice and can give you more if you like.

Regards

Sebastiaan