You have UV rotation for apron, but not taxiway.
Why?
It only makes textures across the two area unable to tile
Plus:
Could you fix the bug of 3DSMAX plugin’s unable to write XML and unable to recognize existing XML file.
Traceback (most recent call last):
File "G:\Tools\3dsMax\FlightSimPackage\scripts\msfs_max_py\MultiExporter\multiExporter.py", line 679, in _clickedExportTicked
self.sendToExporter(selected)
File "G:\Tools\3dsMax\FlightSimPackage\scripts\msfs_max_py\MultiExporter\multiExporter.py", line 768, in sendToExporter
exporter.exportObjects(objects, optionPreset, prompt=prompt)
File "G:\Tools\3dsMax\FlightSimPackage\scripts\msfs_max_py\MultiExporter\exporter.py", line 177, in exportObjects
bundles = collectObjectBundlesForExport(objects, optionPreset)
File "G:\Tools\3dsMax\FlightSimPackage\scripts\msfs_max_py\MultiExporter\exporter.py", line 138, in collectObjectBundlesForExport
lodLog = updateSingleMetadataLODValue(metaPath, lodLevel, lodValue)
File "G:\Tools\3dsMax\FlightSimPackage\scripts\msfs_max_py\MultiExporter\exporter.py", line 408, in updateSingleMetadataLODValue
log += writeXML(xmlPath, root)
File "G:\Tools\3dsMax\FlightSimPackage\scripts\msfs_max_py\MultiExporter\exporter.py", line 424, in writeXML
dom_string = os.linesep.join([s for s in xmlstr.splitlines() if s.strip()])
TypeError: sequence item 0: expected str instance, bytes found
I need to close MAX and delete the existing XML to export the gltf file now. Because if there is an XML file, 3DSMAX cannot recognize it and the export will be stop. If you try to delete the XML file while MAX is openning you fail to do that because MAX is using that XML file. That’s very unenjoyable.