I’d like to make a suggestion for a future update:
Add a command to toggle wearing Sun Glasses (not just in VR by the way).
If you’ve already tried looking to the sun in game through a sun visor in an aircraft, the suggestion is to make this a standard option you can toggle with an event you can bind (keyboard shortcut / hardware etc…).
In using the same rendering principle as the sun visor but in front of the camera eye(s), this would work great, with the game renderer as-is. In turn it is like a follow-the-camera 3D glass material stuck in front of its lens(es) (one per eye in VR)
It is one little gem you have in X-Plane for decades (at least since XP9) which makes sense when in VR and you’re having the sun right in your line of sight, especially with FS2020 really neat and life like lighting. This is a very handy feature especially since we can’t put our physical hand between high intensity light sources and our eyes.
Other related feature requests:
Provide a Sharpen strength setting, and more post-processing effect controls in VR
Implement a metering system better suited for VR
Render the Sun with a fading disk when bloom is disabled
Bake Ambient Occlusion in the cockpit when Ambient Occlusion is disabled