Fenix airplanes windshields are dirty after SU5 Beta 1.7.9.0 and can’t be fixed.
FREQUENCY OF ISSUE
All the time on all Fenix aircraft
REPRODUCTION STEPS
This issue was not presented before, just after the update, I have this issue. I just load the flight with the Fenix simulations aircraft (Could be any of A32X family)
YOUR SETTINGS
If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.
What peripherals are you using, if relevant:
Device name DESKTOP-JONATHAN
Processor AMD Ryzen 7 5800X3D 8-Core Processor (3.39 GHz)
Installed RAM 64.0 GB (63.9 GB usable)
Graphics card AMD Radeon RX 6800 XT (16 GB)
Storage 4.66 TB of 7.73 TB used
Device ID ED65730D-D49E-4F97-8466-B745F7623A9D
Product ID 00330-80000-00000-AA095
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
Edition Windows 11 Pro Insider Preview
Version 25H2
Installed on 3/3/2026
Evaluation expires on 8/11/2026 13:09
OS build 26220.7934
Experience Windows Feature Experience Pack 1000.26100.333.0
[PC Only] Are you using Developer Mode or have you made any changes to it? No
[PC, MSFS 2020 Only] Are you using DX11 or DX12? N/A
[PC Only] What GPU (Graphics Card) do you use? RX6800XT
[PC Only] What other relevant PC specs can you share? CPU 5800X3D
I definitely observed this both in 2D and VR. There have been no updates to the Fenix aircraft that I can see so the only explanation must be that either this is a feature of the Fenix that has been in place and not visible prior to this update or Asobo somehow introduced this. In either case, it makes no sense unless it was after a crash or plowing your aircraft through the mud. I tried changing windshield effects in graphics settings and it did not change things.
Doing my first flight tonight in the Fenix A320 since the latest MSFS 2024 beta update and seeing exactly the same. I even put the wipers on to no avail. Googled it and this post showed up
I tend to disagree with the decision to move posts about this out of SU5 bug area and into the 3rd Party Products area because, if this is because of an SU5 change to the Blender Exporter setting, it can potentially impact not only 3rd party but also MSFS native aircraft. We have yet to see any problems other than the Fenix but a global change would affect all aircraft is that not right? I would hope that Asobo staff and Fenix staff are talking now about how to fix this. To me it doesn’t sound like the onus to fix this is just on Fenix.
I don’t know because I haven’t tried it… But what if the aircraft somehow accumulate flight hours and, in turn, accumulate dirt? What if we look up Fenix’s flight hours and reset them to zero? We need to make a .bak backup of the original file just in case. The path I found (I’m sure there are others in Work, for example) is: C:\Users\YourUser\AppData\Local\Packages\Microsoft.Limitless_8wekyb3d8bbwe\LocalCache\SimObjects\Airplanes\FNX_32X\common\config. Here’s the STATE.CFG file.
I searched on chatgpt to see what “fixed detail normal map on the windshield material” meant… it’s a visual improvement that involves an SDK change and that I think Fenix needs to fix…