This issue started all the sudden: if I load a project to Dev mode. All ok. If I load the Scenery BGL to the Scenery Editor, MSFS crashes to desktop.
It started doing this with all the projects I’ve been working on since a couple of weeks now. Not just one. Something happened to the load in scenery editor process.
I rebooted my PC but this did not fix this new and sudden issue.
Happened to me too after patch 5. I did have some scenery that was causing a CTD that I removed. I haven’t tried editing since. I would suggest removing everything from the Community folder temporarily, edit your project, and then move everything back. That is my plan for this weekend and see if it works.
I had this issue after patch 5 too.
After some research it turned out I needed to import my models again with the latest version of ModelConverter X. So if you used this program, it may be worth to check if this fixes your issue.
No luck on my end. I removed everything from the Community folder, reinstalled the SDK, and even tried a new project instead with no luck. As soon as I click open in scenery editor, CTD. Off to Zendesk…
I should add that I had an issue with Patch 6 getting stuck in a loop. I used the verify files trick on Steam that forced a re-download of everything. Once I downloaded and installed everything in the content manager, the problem doesn’t exist. My guess is that something didn’t get properly installed in Patch 5 that caused the editor CTD and the problem with Patch 6.
I have the same problem now with the SDK.
I had loaded the latest update, no BGL is built with exception the BGL for the delete shapefile.
I have tried to reinstall SDK nothing happens.