Focal Length - Does anyone agree?

Didnt know where to put this but I’ve had this thought for many years even back to FSX. It bothers me when I zoom in, in the cockpit, it also zooms in the scenery outside. Where I generally want my eyes to be is good in the cockpit but outside it will be too zoomed out. I was wondering if we could make them not combined. So you keep the outside image at a certain focal distance or whatever you want to call it, and then when you zoom in the cockpit, the outside view will stay the same. Feel like it will look way better and be more realistic. Say im coming in on a runway…That runway in real life will be way bigger in my vision than on the screen when I play flight sim. On MSFS or FSX etc, the runway will seem really far. Maybe make the outside image a slider so you can choose where you want it to stay. Let me know what yall think.

Yes, it’s almost like it’s trying to emulate me moving my neck and body all the way forward (which would then change your outside view focal) instead of what should be more like “squinting” to view cockpit panels.

So basically you want to move the camera closer rather than zoom.

There is the “landing” view or whatever it is specifically for this, that gets you a little further forward.

No so, its hard to explain without pictures but Essentially I want the default view in the cockpit but without the scenery outside being zoomed out. If I zoom in 3 times from the default view in the cockpit, thats where I want it for the outside (for example) but I want the cockpit and everything I see in the cockpit (panels and gauges etc) to be where the default view is so I can see everything in the cockpit but have an accurate representation of how I would see the scenery in real life which is less zoomed out then it is.

You might want to further read this detailed post with screenshots comparing XP11, P3D5 and FS2020:

TL;DR:

Comparing all these:

  • P3D5 is all wrong. It is distorting the objects depending on the window width/height ratio.
  • X-Plane is right. There is no distortions whatsoever and you can calibrate the view so as to use the zoom, instead of the window width/height ratio, to simulate the focal length.
  • FS2020 is right, but the problem is that with a fixed vertical FOV, it introduces distortions the wider the window.